Bioshock 'was a sequence of failures and errors'
Taylor Flatt , Petersburg: Jun 24 2008
Made Popular Jun 24 2008
PARIS GDC: 2K Boston’s Chris Kline on how embracing bad decisions lead to one of 2007’s biggest games Chris Kline, 2K Boston’s technical director, espoused the benefits of embracing failure during a postmortem of the Bioshock...
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